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Screen Graphics

Ex_Machina

Title: Ex_Machina
Clients: DNA Films, Film4, Universal Studios
Categories: Sci-Fi

Alex Garland taps Territory to visualise a next generation OS for this tense drama about human emotions, artificial intelligence, manipulation and control.

With a multilayered plot that pits human against AI, Garland’s psychological drama unfolds through strong characters, subtle dialogue and machine code. Needing strong yet elegant screen graphics to help tell the story, the art department asked us to design a series of credible ‘near future’ interface designs. Working with Garland’s team, we rooted our concepts in current trends in OS design and programming to create an operating system that felt right for the story’s multibillionaire genius programmer who designed both the OS and the AI.

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Schematics

Referencing Haines manuals and Ikea instructions, Territory modelled and rendered these detailed blue prints for use within the film. As Nathan and Caleb discuss assembling an AI they feature as large light boxes on walls.

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Project Credits

Territory

Creative Director David Sheldon-Hicks
Producer Kelly Woodward
UI Screens Peter Eszenyi, Marti Romances, Yugen Blake, Jay Dingle, David Penn
Schematics Peter Eszenyi

Production

Writer and Director Alex Garland
Producers Andrew MacDonald and Allon Reich
Production Designer Mark Digby
Graphic Designer Andrew Tapper

Compuhire - Playback

Phone Programming - Syd Lawrence

Contact

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