Territory Studio is a creative specialist with a unique approach to motion design, visual effects and digital experiences. Drawing on deep expertise of narrative design for film, games and brands, we blend creative with technology to create compelling content.
Working across diverse briefs, what ties our work together is a love of craft and creative, a passion for story and a designer’s eye for problem-solving. What sets us apart is a uniquely refined design intelligence, near future expertise and a team of ambitious, focused and proactive cross discipline creatives.
Attracting talent from around the world, we have growing studios in London and San Francisco. Some of our most recent work includes No Time To Die, The Batman, Dune, Swan Song and Invasion.
Other specialist projects have been Ready Player One, Bladerunner, Mank, Ghost in the Shell, Marvel's Spider-man (Miles Morales) and so much more! Please take a look at our website for a much more in-depth view of the creative projects we have worked on.
Come and join an incredible team of collaborative, creative innovators and work with some of the best people from around the world, on possibly some of the most exciting projects that span across UI, Film, TV, Technology, Commercial, Games, VR, Experimental and Broadcast.
The Role
Territory Studio is looking for a talented and creative Freelance Unity Developer to work at the highest levels of virtual and augmented reality. This person will be responsible for game functionality and translating concepts, design ideas, and requirements into an engaging player experience.
- ROLE: Freelance Unity Developer
- REPORTS TO: Creative Director
- LOCATION: Fully Remote
- CONTRACT: Freelance
Job Description
- Collaborate with other team members in delivering complex features on time and at high standards
- Assist the development process by contributing suggestions for improvements and by driving the quality of code throughout production
- Partner with necessary teams to ensure that goals and schedules are compatible with project needs
- Plan, design, and implement high-quality game features, working with the studio team
- Establish an effective pipeline for strategy and development
- Create and iterate quickly on prototypes that showcase new designs and interaction patterns
- Design, build, and maintain efficient, reliable, and reusable code
- Ensure the optimal performance, quality, and responsiveness of applications and games
- Identify process and application bottlenecks, and implement solutions in a timely manner
Key Skills & Experience
- Three or more years of experience in Unity 3D content development
- Experience with Magic Leap 2 Hardware a plus
- Strong ability with C# object-oriented programming language
- Experience with game assets (ex: meshes, animations, materials)
- Experience in profiling and optimizing game and render performance (GPU and CPU)
- Understanding of UX design process, and experience working with UX development team
- Keen eye for details, and the analytical skills for identifying potential issues in a design plan with the intention to troubleshoot
- Experience with on-site client interactions
- Preference will be given to candidates on the West Coast as client is based in Los Angeles
YOU MUST HAVE THE RIGHT TO LIVE AND WORK IN THE US
Territory Studio Inc. believes that a diverse workforce makes us a more creative and innovative business. We are committed to providing a workplace that welcomes and respects all people regardless of gender identity, sex, sexuality, disability, race, religion, background or belief. We welcome applications from people who are under-represented in our sector.
The Company requires that all individuals working onsite in the US, subject to certain limited exceptions, be fully vaccinated against COVID-19. The Company will consider requests for reasonable accommodations regarding this requirement.