Holographic Command Console
Bernard Orlick’s holographic display serves as a key setup piece for the series narrative.
The goal was to create a 3D appearance for the hologram that felt futuristic but plausible for a near-future device, rather than entirely fictional sci-fi. The design premise was to present content and data visualisations on cards to keep it feeling relatively analogue and human-driven, dialled back without unnecessary frills. We added a surrounding projection boundary wall around the display which helped anchor the tech in reality. The resulting set piece involved close collaboration between our design and comp teams to ensure it matched live-action and kept consistency at all camera angles.
