The Batman portrayed a Gotham City clouded in darkness and decay, its crime-ridden streets were illuminated with worn-out technology in amongst dreary, urban environments. Operating within this dystopic take on Gotham, Batman uses customised devices in his effort to uncover and stop The Riddler's sinister games. Batman's surveillance and communication technologies became integral to the unfolding narrative and we ensured the motion graphics reflected the film's darker aesthetic. Working closely with the production team, from pre-production concepts through to VFX delivery, we imagined screen content designed to inhabit the computers, televisions, and screens seen across Gotham City, the GCPD and Bruce Wayne's Batcave.