UE4 Developer Role


Territory are looking for a Senior Unreal Engine Developer to work on a large-scale interactive, location-based experiential project. Immediate start for the next 3-4 months.

The ideal candidate will be a Generalist Developer & Technical Artist with experience across the entire UE4 platform.

A high level of competency in Blueprints, multimodal User Interfaces in UMG/ widgets, Blueprints / Sequencer based animations – as well as a solid understanding of materials creation and lighting, are essential. They must have examples of UE4 work as demos, playblasts, code views etc. within their portfolio.

A good working knowledge of the Technical Artist and Developer pipeline is required. Experience with UE4 C++ and C4D / After Effects conversion is desirable.

Initially, this role will be remote, but they will be working in close collaboration with a multidisciplinary team, including Motion Designers and other content creators.

Please email recruitment@territorystudio.com if you are interested in applying.

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