Concept and Storyboarding
Once we felt we had a good sense of the gameplay, we worked through a number of narrative drafts of how we could convey that through a trailer; again, focussing on the emotional experience of battle – the intense and chaotic action, gunfire and explosions at close range, seeing your friends fall under gunfire, the sense of purpose and achievement as you push back the enemy. It’s this combined sense of epic strategic battlefield, with a cinematic emotional cross section that we were aiming for. With a narrative that focuses on the feel and atmosphere of the game, rather than the gameplay itself, we devised, scripted and storyboarded the film.