Territory Studio is delighted to announce that Simon Carr joins London’s growing team as VFX Supervisor.
Since starting 8 years ago with a focus on on-set and post motion graphics for film, the past 18 months have seen strategic investment and growth in the studios VFX capability, which culminates with the appointment of Simon Carr to VFX Supervisor.
Recent film and broadcast credits reflect how the studio increasingly straddles art and VFX departments, with Ready Player One, Pacific Rim: Uprising, Blade Runner 2049, Ghost in the Shell, The Martian, and recently premiered Netflix series Nightflyers and upcoming The OA, Season 2. Amazon Prime / Channel 4 Electric Dreams, and National Geographic Year Million.
David Sheldon-Hicks, founder and executive creative director says “Simon’s passion for craft, quality and storytelling is an ideal fit for our own narrative approach, and his wealth of experience of supervising VFX on set and in post, and building and leading VFX teams makes him an invaluable addition to our growing studio”.
With more than a quarter century in the industry and close to twenty as a VFX Supervisor, Carr brings a wealth of experience that will make Territory’s VFX offering more robust. His supervising experience includes film and broadcast projects at HaloVFX, Realise Studio, Method Studios, Pixomondo, Reliance / Digital Domain and others.
Having invested in a state-of-the-art Shotgun pipeline, with a bespoke toolkit that integrates Territory’s motion design capabilities with VFX delivery, Carr’s appointment signals a strategic approach to expanding the team’s capabilities. “Simon’s experience of all stages of the VFX process means that our clients and partners can be confident of seamless high end VFX delivery at throughout their projects” says David.
At Territory, Carr will bring insights learned from building and leading teams of artists on diverse briefs, from compositing through to complex environment builds. The studio will also benefit from his experience of building a facility from scratch whilst at HaloVFX, which drew on his many years in the industry: establishing pipeline and workflows, recruiting and retaining artists; developing and maintaining relationships with clients and being involved with the pitching and bidding process.
Aiming to helm a VFX department with a reputation for high-quality, high-end design-led work that helps film-makers tell their stories, he sees an opportunity for Territory’s work to be considered as an extension of the production process.
“I’m very excited to be joining the talented team at Territory Studio”, says Simon Carr. “With the studio’s reputation for beautifully crafted narrative-driven graphics, I see an opportunity to complement that with a robust VFX offering capable of tackling challenges that require a bespoke approach – from concepting and build of sets, environments, props and characters, through to final comp, always delivering to the highest standards”.