Star Wars™: Squadrons is a space combat game set in the Star Wars Universe, giving players the choice to help the Rebellion fight for freedom or enforce order for the Empire. We were tasked with creating the four cinematics which take place between the different stages of the game, recapping the state of play and setting up the next phase, each in a single seamless shot and feeding in layers of 3D, 2D, photorealistic and stylised design, in a dynamic and unique way. We animated all the Star Wars ships to the specific nuances applied in the game, briefed through different personnel from the client-side and from Lucasfilm.